#include <dominion.h>

int testWhoseTurn(struct gameState *state)
{
	int temp1 = 0;
	int temp2 = 0;
	
	temp1 = whoseTurn(state);
	temp2 = state->whoseTurn;

	if( temp1 != temp2)
	{
		printf("The turn numbers did not match\n");
		return 0;
	}
	return 1;
}